Champions
Hero Games
Champions was first released in June of 1981 and quickly became the best-selling superhero roleplaying game, a category which was largely ignored until Champions. Champions pioneered or popularized a number of roleplaying innovations: creating characters by point allocation, character disadvantages, designing the effects of powers, and creating character backstory. Champions was able to represent the feel of superhero combat with simple rules (such as knockback) which have been widely imitated by other superhero RPGs, but never bettered. Today, despite many competitors over the years — including licensed games based on popular comic book universes — Champions continues to be acknowledged as the leading superhero roleplaying game.
Champions has sold well over 300,000 copies of the core rules since its release, and over 1,000,000 copies of supplements have been sold. Champions was named the #1 RPG of all time by Inquest magazine in September 1998. Champions is one of the oldest RPGs in continuous publication, and its design has influenced many other RPGs. A new edition of Champions will be available in 2000, along with a new edition of the now separate Hero System rules.
GURPS
Steve Jackson Games
GURPS was designed by Hall of Famer Steve Jackson. Its roots are in two of SteveÕs earlier efforts for Metagaming, Melee and Wizard, which inspired The Fantasy Trip, which in turn inspired GURPS.
First published in 1986 as a boxed set from Steve Jackson Games, GURPS (short for Generic Universal Role-Playing System) was one of the first games to tackle the ambitious task of being a rules system that could be used in virtually any setting. The GURPS system has gone through three editions and several revisions. More than 1,000,000 copies have been sold over the course of the game's life, and over 150 supplements for the game have been made.
No game system has come close to tackling as many different genres as GURPS, truly making it the most universal system in print. Past products detailed topics like fantasy, space, swashbucklers, Discworld, supers, autodueling, The Prisoner, and more. Even other games have been converted to GURPS, including Vampire: The Masquerade and Traveller, and GURPS editions of new hits like Deadlands: The Weird West and Conspiracy X are on the way.
Greg Costikyan
Greg has designed nearly thirty different games, many of which are considered classics. These include Barbarian Kings, The Creature that Ate Sheboygan, Star Wars: The Roleplaying Game, Star Trek: The Adventure Game, Paranoia, Toon, and -- most recently -- Violence: The Roleplaying Game of Egregious and Repulsive Bloodshed. These days, he also does computer game design. His latest project in that industry is Fantasy War for Sony Online Entertainment.
He has designed games for Victory Games, Avalon Hill, Steve Jackson Games, West End Games, Prodigy, Crossover Technologies, and the Discovery Channel. He has also had published four novels and a number of short stories. He has won several Origins Awards: for Best Roleplaying Game of 1987 for Star Wars: The Roleplaying Game, for Best Roleplaying Game of 1984 for Paranoia, for Best Historical Boardgame of 1985 for Pax Britannica, for Best Pre-20th Century Boardgame of 1984 for Web & Starship, and for Best Fantasy/Science Fiction Boardgame of 1979 for The Creature that Ate Sheboygan.
Larry Elmore
Larry came to TSR in the early 80s, and he immediately brought a whole new level of quality to the cover and interior art of the company's products. Over the years, the name Elmore has become synonymous with fantasy roleplaying and fantasy fiction, despite his easily recognizable style. He left TSR many years ago and went on to grace the products of many other companies with his amazing covers.
Larry has painted the covers for dozens of games and novels, including the best-selling Dragonlance series, Shadowrun, Dark Conspiracy, and many others. HeÕs even become the creative force behind Sovereign Stone, a handsome, brand-new fantasy roleplaying game for which he painted the cover and drew all of the interior artwork.
We can't list Larry's Origins Awards here for one good reason. There hasn't been a way to directly recognize artists in the past. The Hall of Fame is the only way right now, and no artist has made it yet. Larry certainly deserves to be the first.